Welcome to NVISII’s documentation!
Check out the latest examples here
Contents:
- NVISII
clear_all()clear_dome_light_texture()configure_denoiser()deinitialize()disable_denoiser()disable_dome_light_sampling()disable_updates()enable_denoiser()enable_dome_light_sampling()enable_updates()get_cursor_pos()get_scene_aabb_center()get_scene_max_aabb_corner()get_scene_min_aabb_corner()get_window_size()import_scene()initialize()is_button_held()is_button_pressed()register_callback()render()render_data()render_data_to_file()render_to_hdr()render_to_png()resize_window()sample_pixel_area()sample_time_interval()set_camera_entity()set_cursor_mode()set_direct_lighting_clamp()set_dome_light_color()set_dome_light_exposure()set_dome_light_intensity()set_dome_light_rotation()set_dome_light_sky()set_dome_light_texture()set_indirect_lighting_clamp()set_light_sample_count()set_max_bounce_depth()should_window_close()
- Entity
entityentity.thisownentity.create()entity.get()entity.get_count()entity.get_name()entity.get_id()entity.get_name_to_id_map()entity.remove()entity.initialize_factory()entity.is_initialized()entity.clear_all()entity.to_string()entity.are_any_dirty()entity.get_dirty_entities()entity.get_renderable_entities()entity.set_transform()entity.clear_transform()entity.get_transform()entity.set_camera()entity.clear_camera()entity.get_camera()entity.set_material()entity.clear_material()entity.get_material()entity.set_light()entity.clear_light()entity.get_light()entity.set_mesh()entity.clear_mesh()entity.get_mesh()entity.set_volume()entity.clear_volume()entity.get_volume()entity.set_visibility()entity.get_min_aabb_corner()entity.get_max_aabb_corner()entity.get_aabb_center()entity.get_center()entity.compute_aabb()entity.update_renderables()
- Transform
transformtransform.thisowntransform.create()transform.create_from_matrix()transform.get()transform.get_count()transform.get_name()transform.get_id()transform.get_name_to_id_map()transform.remove()transform.initialize_factory()transform.is_initialized()transform.clear_all()transform.are_any_dirty()transform.get_dirty_transforms()transform.to_string()transform.transform_direction()transform.transform_point()transform.transform_vector()transform.inverse_transform_direction()transform.inverse_transform_point()transform.inverse_transform_vector()transform.look_at()transform.rotate_around()transform.set_transform()transform.get_rotation()transform.set_rotation()transform.set_angle_axis()transform.add_rotation()transform.add_angle_axis()transform.get_position()transform.get_right()transform.get_up()transform.get_forward()transform.get_world_position()transform.get_world_right()transform.get_world_up()transform.get_world_forward()transform.set_position()transform.add_position()transform.get_scale()transform.set_scale()transform.add_scale()transform.set_linear_velocity()transform.set_angular_velocity()transform.set_scalar_velocity()transform.clear_motion()transform.get_parent_to_local_matrix()transform.get_local_to_parent_matrix()transform.get_local_to_parent_translation_matrix()transform.get_local_to_parent_scale_matrix()transform.get_local_to_parent_rotation_matrix()transform.get_parent_to_local_translation_matrix()transform.get_parent_to_local_scale_matrix()transform.get_parent_to_local_rotation_matrix()transform.set_parent()transform.clear_parent()transform.add_child()transform.remove_child()transform.get_world_to_local_matrix()transform.get_local_to_world_matrix()
- Material
materialmaterial.thisownmaterial.create()material.get()material.get_count()material.get_name()material.get_name_to_id_map()material.remove()material.initialize_factory()material.is_initialized()material.clear_all()material.are_any_dirty()material.to_string()material.set_base_color()material.set_base_color_texture()material.clear_base_color_texture()material.get_base_color()material.set_subsurface()material.set_subsurface_texture()material.clear_subsurface_texture()material.get_subsurface()material.set_subsurface_radius()material.set_subsurface_radius_texture()material.clear_subsurface_radius_texture()material.get_subsurface_radius()material.set_subsurface_color()material.set_subsurface_color_texture()material.clear_subsurface_color_texture()material.set_metallic()material.set_metallic_texture()material.clear_metallic_texture()material.get_metallic()material.set_specular()material.set_specular_texture()material.clear_specular_texture()material.get_specular()material.set_specular_tint()material.set_specular_tint_texture()material.clear_specular_tint_texture()material.get_specular_tint()material.set_roughness()material.set_roughness_texture()material.clear_roughness_texture()material.get_roughness()material.set_alpha()material.set_alpha_texture()material.clear_alpha_texture()material.get_alpha()material.set_anisotropic()material.set_anisotropic_texture()material.clear_anisotropic_texture()material.get_anisotropic()material.set_anisotropic_rotation()material.set_anisotropic_rotation_texture()material.clear_anisotropic_rotation_texture()material.get_anisotropic_rotation()material.set_sheen()material.set_sheen_texture()material.clear_sheen_texture()material.get_sheen()material.set_sheen_tint()material.set_sheen_tint_texture()material.clear_sheen_tint_texture()material.get_sheen_tint()material.set_clearcoat()material.set_clearcoat_texture()material.clear_clearcoat_texture()material.get_clearcoat()material.set_clearcoat_roughness()material.set_clearcoat_roughness_texture()material.clear_clearcoat_roughness_texture()material.get_clearcoat_roughness()material.set_ior()material.set_ior_texture()material.clear_ior_texture()material.get_ior()material.set_transmission()material.set_transmission_texture()material.clear_transmission_texture()material.get_transmission()material.set_transmission_roughness()material.set_transmission_roughness_texture()material.clear_transmission_roughness_texture()material.get_transmission_roughness()material.set_normal_map_texture()material.clear_normal_map_texture()
- Mesh
meshmesh.are_any_dirty()mesh.clear_all()mesh.compute_metadata()mesh.create_box()mesh.create_capped_cone()mesh.create_capped_cylinder()mesh.create_capped_tube()mesh.create_capsule()mesh.create_cone()mesh.create_convex_polygon()mesh.create_convex_polygon_from_circle()mesh.create_cylinder()mesh.create_disk()mesh.create_dodecahedron()mesh.create_from_data()mesh.create_from_file()mesh.create_from_obj()mesh.create_icosahedron()mesh.create_icosphere()mesh.create_line()mesh.create_plane()mesh.create_rectangle_tube_from_polyline()mesh.create_rounded_box()mesh.create_rounded_rectangle_tube_from_polyline()mesh.create_sphere()mesh.create_spherical_cone()mesh.create_spherical_triangle_from_sphere()mesh.create_spherical_triangle_from_triangle()mesh.create_spring()mesh.create_teapotahedron()mesh.create_torus()mesh.create_torus_knot()mesh.create_triangle()mesh.create_triangle_from_circumscribed_circle()mesh.create_tube()mesh.create_tube_from_polyline()mesh.create_wireframe_bounding_box()mesh.generate_smooth_normals()mesh.get()mesh.get_aabb_center()mesh.get_bounding_sphere_radius()mesh.get_center()mesh.get_colors()mesh.get_count()mesh.get_dirty_meshes()mesh.get_edit_mutex()mesh.get_front()mesh.get_front_struct()mesh.get_id()mesh.get_max_aabb_corner()mesh.get_min_aabb_corner()mesh.get_name()mesh.get_name_to_id_map()mesh.get_normals()mesh.get_tangents()mesh.get_tex_coords()mesh.get_triangle_indices()mesh.get_vertices()mesh.initialize_factory()mesh.is_factory_initialized()mesh.is_initialized()mesh.mark_dirty()mesh.remove()mesh.thisownmesh.to_string()mesh.update_components()
- Texture
texturetexture.are_any_dirty()texture.clear_all()texture.create_add()texture.create_from_data()texture.create_from_file()texture.create_from_image()texture.create_hsv()texture.create_mix()texture.create_multiply()texture.get()texture.get_byte_texels()texture.get_count()texture.get_dirty_textures()texture.get_edit_mutex()texture.get_float_texels()texture.get_front()texture.get_front_struct()texture.get_height()texture.get_id()texture.get_name()texture.get_name_to_id_map()texture.get_width()texture.initialize_factory()texture.is_factory_initialized()texture.is_hdr()texture.is_initialized()texture.is_linear()texture.mark_dirty()texture.remove()texture.sample_byte_texels()texture.sample_float_texels()texture.set_linear()texture.set_scale()texture.thisowntexture.to_string()texture.update_components()
- Light
lightlight.are_any_dirty()light.clear_all()light.clear_color_texture()light.create()light.create_from_rgb()light.create_from_temperature()light.get()light.get_color()light.get_count()light.get_edit_mutex()light.get_exposure()light.get_falloff()light.get_front()light.get_front_struct()light.get_intensity()light.get_name()light.get_name_to_id_map()light.get_struct()light.initialize_factory()light.is_clean()light.is_dirty()light.is_factory_initialized()light.is_initialized()light.mark_clean()light.mark_dirty()light.remove()light.set_color()light.set_color_texture()light.set_exposure()light.set_falloff()light.set_intensity()light.set_temperature()light.thisownlight.to_string()light.update_components()light.use_surface_area()
- Volume
volumevolume.are_any_dirty()volume.clear_all()volume.create_box()volume.create_from_data()volume.create_from_file()volume.create_octahedron()volume.create_sphere()volume.create_torus()volume.get()volume.get_aabb_center()volume.get_count()volume.get_dirty_volumes()volume.get_edit_mutex()volume.get_front()volume.get_front_struct()volume.get_grid_type()volume.get_id()volume.get_max()volume.get_max_aabb_corner()volume.get_min_aabb_corner()volume.get_name()volume.get_name_to_id_map()volume.get_nano_vdbgrid_handle()volume.get_node_count()volume.initialize_factory()volume.is_factory_initialized()volume.is_initialized()volume.mark_dirty()volume.remove()volume.set_absorption()volume.set_gradient_factor()volume.set_scale()volume.set_scattering()volume.thisownvolume.to_string()volume.update_components()
- Camera
cameracamera.are_any_dirty()camera.clear_all()camera.create()camera.create_from_focal_length()camera.create_from_fov()camera.create_from_intrinsics()camera.create_perspective_from_focal_length()camera.create_perspective_from_fov()camera.get()camera.get_count()camera.get_edit_mutex()camera.get_front()camera.get_front_struct()camera.get_intrinsic_matrix()camera.get_name()camera.get_name_to_id_map()camera.get_projection()camera.get_struct()camera.initialize_factory()camera.is_clean()camera.is_dirty()camera.is_factory_initialized()camera.is_initialized()camera.mark_clean()camera.mark_dirty()camera.remove()camera.set_aperture_diameter()camera.set_focal_distance()camera.set_focal_length()camera.set_fov()camera.set_intrinsics()camera.set_projection()camera.thisowncamera.to_string()camera.update_components()
- Full Reference
CameraVectorCameraVector.append()CameraVector.assign()CameraVector.back()CameraVector.begin()CameraVector.capacity()CameraVector.clear()CameraVector.empty()CameraVector.end()CameraVector.erase()CameraVector.front()CameraVector.get_allocator()CameraVector.insert()CameraVector.iterator()CameraVector.pop()CameraVector.pop_back()CameraVector.push_back()CameraVector.rbegin()CameraVector.rend()CameraVector.reserve()CameraVector.resize()CameraVector.size()CameraVector.swap()CameraVector.thisown
EntityVectorEntityVector.append()EntityVector.assign()EntityVector.back()EntityVector.begin()EntityVector.capacity()EntityVector.clear()EntityVector.empty()EntityVector.end()EntityVector.erase()EntityVector.front()EntityVector.get_allocator()EntityVector.insert()EntityVector.iterator()EntityVector.pop()EntityVector.pop_back()EntityVector.push_back()EntityVector.rbegin()EntityVector.rend()EntityVector.reserve()EntityVector.resize()EntityVector.size()EntityVector.swap()EntityVector.thisown
Float3VectorFloat3Vector.append()Float3Vector.assign()Float3Vector.back()Float3Vector.begin()Float3Vector.capacity()Float3Vector.clear()Float3Vector.empty()Float3Vector.end()Float3Vector.erase()Float3Vector.front()Float3Vector.get_allocator()Float3Vector.insert()Float3Vector.iterator()Float3Vector.pop()Float3Vector.pop_back()Float3Vector.push_back()Float3Vector.rbegin()Float3Vector.rend()Float3Vector.reserve()Float3Vector.resize()Float3Vector.size()Float3Vector.swap()Float3Vector.thisown
Float4VectorFloat4Vector.append()Float4Vector.assign()Float4Vector.back()Float4Vector.begin()Float4Vector.capacity()Float4Vector.clear()Float4Vector.empty()Float4Vector.end()Float4Vector.erase()Float4Vector.front()Float4Vector.get_allocator()Float4Vector.insert()Float4Vector.iterator()Float4Vector.pop()Float4Vector.pop_back()Float4Vector.push_back()Float4Vector.rbegin()Float4Vector.rend()Float4Vector.reserve()Float4Vector.resize()Float4Vector.size()Float4Vector.swap()Float4Vector.thisown
FloatVectorFloatVector.append()FloatVector.assign()FloatVector.back()FloatVector.begin()FloatVector.capacity()FloatVector.clear()FloatVector.empty()FloatVector.end()FloatVector.erase()FloatVector.front()FloatVector.get_allocator()FloatVector.insert()FloatVector.iterator()FloatVector.pop()FloatVector.pop_back()FloatVector.push_back()FloatVector.rbegin()FloatVector.rend()FloatVector.reserve()FloatVector.resize()FloatVector.size()FloatVector.swap()FloatVector.thisown
IVec2VectorIVec2Vector.append()IVec2Vector.assign()IVec2Vector.back()IVec2Vector.begin()IVec2Vector.capacity()IVec2Vector.clear()IVec2Vector.empty()IVec2Vector.end()IVec2Vector.erase()IVec2Vector.front()IVec2Vector.get_allocator()IVec2Vector.insert()IVec2Vector.iterator()IVec2Vector.pop()IVec2Vector.pop_back()IVec2Vector.push_back()IVec2Vector.rbegin()IVec2Vector.rend()IVec2Vector.reserve()IVec2Vector.resize()IVec2Vector.size()IVec2Vector.swap()IVec2Vector.thisown
IVec2Vector2DIVec2Vector2D.append()IVec2Vector2D.assign()IVec2Vector2D.back()IVec2Vector2D.begin()IVec2Vector2D.capacity()IVec2Vector2D.clear()IVec2Vector2D.empty()IVec2Vector2D.end()IVec2Vector2D.erase()IVec2Vector2D.front()IVec2Vector2D.get_allocator()IVec2Vector2D.insert()IVec2Vector2D.iterator()IVec2Vector2D.pop()IVec2Vector2D.pop_back()IVec2Vector2D.push_back()IVec2Vector2D.rbegin()IVec2Vector2D.rend()IVec2Vector2D.reserve()IVec2Vector2D.resize()IVec2Vector2D.size()IVec2Vector2D.swap()IVec2Vector2D.thisown
IVec3VectorIVec3Vector.append()IVec3Vector.assign()IVec3Vector.back()IVec3Vector.begin()IVec3Vector.capacity()IVec3Vector.clear()IVec3Vector.empty()IVec3Vector.end()IVec3Vector.erase()IVec3Vector.front()IVec3Vector.get_allocator()IVec3Vector.insert()IVec3Vector.iterator()IVec3Vector.pop()IVec3Vector.pop_back()IVec3Vector.push_back()IVec3Vector.rbegin()IVec3Vector.rend()IVec3Vector.reserve()IVec3Vector.resize()IVec3Vector.size()IVec3Vector.swap()IVec3Vector.thisown
IVec3Vector2DIVec3Vector2D.append()IVec3Vector2D.assign()IVec3Vector2D.back()IVec3Vector2D.begin()IVec3Vector2D.capacity()IVec3Vector2D.clear()IVec3Vector2D.empty()IVec3Vector2D.end()IVec3Vector2D.erase()IVec3Vector2D.front()IVec3Vector2D.get_allocator()IVec3Vector2D.insert()IVec3Vector2D.iterator()IVec3Vector2D.pop()IVec3Vector2D.pop_back()IVec3Vector2D.push_back()IVec3Vector2D.rbegin()IVec3Vector2D.rend()IVec3Vector2D.reserve()IVec3Vector2D.resize()IVec3Vector2D.size()IVec3Vector2D.swap()IVec3Vector2D.thisown
IVec4VectorIVec4Vector.append()IVec4Vector.assign()IVec4Vector.back()IVec4Vector.begin()IVec4Vector.capacity()IVec4Vector.clear()IVec4Vector.empty()IVec4Vector.end()IVec4Vector.erase()IVec4Vector.front()IVec4Vector.get_allocator()IVec4Vector.insert()IVec4Vector.iterator()IVec4Vector.pop()IVec4Vector.pop_back()IVec4Vector.push_back()IVec4Vector.rbegin()IVec4Vector.rend()IVec4Vector.reserve()IVec4Vector.resize()IVec4Vector.size()IVec4Vector.swap()IVec4Vector.thisown
IVec4Vector2DIVec4Vector2D.append()IVec4Vector2D.assign()IVec4Vector2D.back()IVec4Vector2D.begin()IVec4Vector2D.capacity()IVec4Vector2D.clear()IVec4Vector2D.empty()IVec4Vector2D.end()IVec4Vector2D.erase()IVec4Vector2D.front()IVec4Vector2D.get_allocator()IVec4Vector2D.insert()IVec4Vector2D.iterator()IVec4Vector2D.pop()IVec4Vector2D.pop_back()IVec4Vector2D.push_back()IVec4Vector2D.rbegin()IVec4Vector2D.rend()IVec4Vector2D.reserve()IVec4Vector2D.resize()IVec4Vector2D.size()IVec4Vector2D.swap()IVec4Vector2D.thisown
LightVectorLightVector.append()LightVector.assign()LightVector.back()LightVector.begin()LightVector.capacity()LightVector.clear()LightVector.empty()LightVector.end()LightVector.erase()LightVector.front()LightVector.get_allocator()LightVector.insert()LightVector.iterator()LightVector.pop()LightVector.pop_back()LightVector.push_back()LightVector.rbegin()LightVector.rend()LightVector.reserve()LightVector.resize()LightVector.size()LightVector.swap()LightVector.thisown
MaterialVectorMaterialVector.append()MaterialVector.assign()MaterialVector.back()MaterialVector.begin()MaterialVector.capacity()MaterialVector.clear()MaterialVector.empty()MaterialVector.end()MaterialVector.erase()MaterialVector.front()MaterialVector.get_allocator()MaterialVector.insert()MaterialVector.iterator()MaterialVector.pop()MaterialVector.pop_back()MaterialVector.push_back()MaterialVector.rbegin()MaterialVector.rend()MaterialVector.reserve()MaterialVector.resize()MaterialVector.size()MaterialVector.swap()MaterialVector.thisown
MeshVectorMeshVector.append()MeshVector.assign()MeshVector.back()MeshVector.begin()MeshVector.capacity()MeshVector.clear()MeshVector.empty()MeshVector.end()MeshVector.erase()MeshVector.front()MeshVector.get_allocator()MeshVector.insert()MeshVector.iterator()MeshVector.pop()MeshVector.pop_back()MeshVector.push_back()MeshVector.rbegin()MeshVector.rend()MeshVector.reserve()MeshVector.resize()MeshVector.size()MeshVector.swap()MeshVector.thisown
StringVectorStringVector.append()StringVector.assign()StringVector.back()StringVector.begin()StringVector.capacity()StringVector.clear()StringVector.empty()StringVector.end()StringVector.erase()StringVector.front()StringVector.get_allocator()StringVector.insert()StringVector.iterator()StringVector.pop()StringVector.pop_back()StringVector.push_back()StringVector.rbegin()StringVector.rend()StringVector.reserve()StringVector.resize()StringVector.size()StringVector.swap()StringVector.thisown
SwigPyIteratorTextureVectorTextureVector.append()TextureVector.assign()TextureVector.back()TextureVector.begin()TextureVector.capacity()TextureVector.clear()TextureVector.empty()TextureVector.end()TextureVector.erase()TextureVector.front()TextureVector.get_allocator()TextureVector.insert()TextureVector.iterator()TextureVector.pop()TextureVector.pop_back()TextureVector.push_back()TextureVector.rbegin()TextureVector.rend()TextureVector.reserve()TextureVector.resize()TextureVector.size()TextureVector.swap()TextureVector.thisown
TransformVectorTransformVector.append()TransformVector.assign()TransformVector.back()TransformVector.begin()TransformVector.capacity()TransformVector.clear()TransformVector.empty()TransformVector.end()TransformVector.erase()TransformVector.front()TransformVector.get_allocator()TransformVector.insert()TransformVector.iterator()TransformVector.pop()TransformVector.pop_back()TransformVector.push_back()TransformVector.rbegin()TransformVector.rend()TransformVector.reserve()TransformVector.resize()TransformVector.size()TransformVector.swap()TransformVector.thisown
U16Vec2VectorU16Vec2Vector.append()U16Vec2Vector.assign()U16Vec2Vector.back()U16Vec2Vector.begin()U16Vec2Vector.capacity()U16Vec2Vector.clear()U16Vec2Vector.empty()U16Vec2Vector.end()U16Vec2Vector.erase()U16Vec2Vector.front()U16Vec2Vector.get_allocator()U16Vec2Vector.insert()U16Vec2Vector.iterator()U16Vec2Vector.pop()U16Vec2Vector.pop_back()U16Vec2Vector.push_back()U16Vec2Vector.rbegin()U16Vec2Vector.rend()U16Vec2Vector.reserve()U16Vec2Vector.resize()U16Vec2Vector.size()U16Vec2Vector.swap()U16Vec2Vector.thisown
U16Vec2Vector2DU16Vec2Vector2D.append()U16Vec2Vector2D.assign()U16Vec2Vector2D.back()U16Vec2Vector2D.begin()U16Vec2Vector2D.capacity()U16Vec2Vector2D.clear()U16Vec2Vector2D.empty()U16Vec2Vector2D.end()U16Vec2Vector2D.erase()U16Vec2Vector2D.front()U16Vec2Vector2D.get_allocator()U16Vec2Vector2D.insert()U16Vec2Vector2D.iterator()U16Vec2Vector2D.pop()U16Vec2Vector2D.pop_back()U16Vec2Vector2D.push_back()U16Vec2Vector2D.rbegin()U16Vec2Vector2D.rend()U16Vec2Vector2D.reserve()U16Vec2Vector2D.resize()U16Vec2Vector2D.size()U16Vec2Vector2D.swap()U16Vec2Vector2D.thisown
U16Vec3VectorU16Vec3Vector.append()U16Vec3Vector.assign()U16Vec3Vector.back()U16Vec3Vector.begin()U16Vec3Vector.capacity()U16Vec3Vector.clear()U16Vec3Vector.empty()U16Vec3Vector.end()U16Vec3Vector.erase()U16Vec3Vector.front()U16Vec3Vector.get_allocator()U16Vec3Vector.insert()U16Vec3Vector.iterator()U16Vec3Vector.pop()U16Vec3Vector.pop_back()U16Vec3Vector.push_back()U16Vec3Vector.rbegin()U16Vec3Vector.rend()U16Vec3Vector.reserve()U16Vec3Vector.resize()U16Vec3Vector.size()U16Vec3Vector.swap()U16Vec3Vector.thisown
U16Vec3Vector2DU16Vec3Vector2D.append()U16Vec3Vector2D.assign()U16Vec3Vector2D.back()U16Vec3Vector2D.begin()U16Vec3Vector2D.capacity()U16Vec3Vector2D.clear()U16Vec3Vector2D.empty()U16Vec3Vector2D.end()U16Vec3Vector2D.erase()U16Vec3Vector2D.front()U16Vec3Vector2D.get_allocator()U16Vec3Vector2D.insert()U16Vec3Vector2D.iterator()U16Vec3Vector2D.pop()U16Vec3Vector2D.pop_back()U16Vec3Vector2D.push_back()U16Vec3Vector2D.rbegin()U16Vec3Vector2D.rend()U16Vec3Vector2D.reserve()U16Vec3Vector2D.resize()U16Vec3Vector2D.size()U16Vec3Vector2D.swap()U16Vec3Vector2D.thisown
U16Vec4VectorU16Vec4Vector.append()U16Vec4Vector.assign()U16Vec4Vector.back()U16Vec4Vector.begin()U16Vec4Vector.capacity()U16Vec4Vector.clear()U16Vec4Vector.empty()U16Vec4Vector.end()U16Vec4Vector.erase()U16Vec4Vector.front()U16Vec4Vector.get_allocator()U16Vec4Vector.insert()U16Vec4Vector.iterator()U16Vec4Vector.pop()U16Vec4Vector.pop_back()U16Vec4Vector.push_back()U16Vec4Vector.rbegin()U16Vec4Vector.rend()U16Vec4Vector.reserve()U16Vec4Vector.resize()U16Vec4Vector.size()U16Vec4Vector.swap()U16Vec4Vector.thisown
U16Vec4Vector2DU16Vec4Vector2D.append()U16Vec4Vector2D.assign()U16Vec4Vector2D.back()U16Vec4Vector2D.begin()U16Vec4Vector2D.capacity()U16Vec4Vector2D.clear()U16Vec4Vector2D.empty()U16Vec4Vector2D.end()U16Vec4Vector2D.erase()U16Vec4Vector2D.front()U16Vec4Vector2D.get_allocator()U16Vec4Vector2D.insert()U16Vec4Vector2D.iterator()U16Vec4Vector2D.pop()U16Vec4Vector2D.pop_back()U16Vec4Vector2D.push_back()U16Vec4Vector2D.rbegin()U16Vec4Vector2D.rend()U16Vec4Vector2D.reserve()U16Vec4Vector2D.resize()U16Vec4Vector2D.size()U16Vec4Vector2D.swap()U16Vec4Vector2D.thisown
UINT32VectorUINT32Vector.append()UINT32Vector.assign()UINT32Vector.back()UINT32Vector.begin()UINT32Vector.capacity()UINT32Vector.clear()UINT32Vector.empty()UINT32Vector.end()UINT32Vector.erase()UINT32Vector.front()UINT32Vector.get_allocator()UINT32Vector.insert()UINT32Vector.iterator()UINT32Vector.pop()UINT32Vector.pop_back()UINT32Vector.push_back()UINT32Vector.rbegin()UINT32Vector.rend()UINT32Vector.reserve()UINT32Vector.resize()UINT32Vector.size()UINT32Vector.swap()UINT32Vector.thisown
Vec2VectorVec2Vector.append()Vec2Vector.assign()Vec2Vector.back()Vec2Vector.begin()Vec2Vector.capacity()Vec2Vector.clear()Vec2Vector.empty()Vec2Vector.end()Vec2Vector.erase()Vec2Vector.front()Vec2Vector.get_allocator()Vec2Vector.insert()Vec2Vector.iterator()Vec2Vector.pop()Vec2Vector.pop_back()Vec2Vector.push_back()Vec2Vector.rbegin()Vec2Vector.rend()Vec2Vector.reserve()Vec2Vector.resize()Vec2Vector.size()Vec2Vector.swap()Vec2Vector.thisown
Vec2Vector2DVec2Vector2D.append()Vec2Vector2D.assign()Vec2Vector2D.back()Vec2Vector2D.begin()Vec2Vector2D.capacity()Vec2Vector2D.clear()Vec2Vector2D.empty()Vec2Vector2D.end()Vec2Vector2D.erase()Vec2Vector2D.front()Vec2Vector2D.get_allocator()Vec2Vector2D.insert()Vec2Vector2D.iterator()Vec2Vector2D.pop()Vec2Vector2D.pop_back()Vec2Vector2D.push_back()Vec2Vector2D.rbegin()Vec2Vector2D.rend()Vec2Vector2D.reserve()Vec2Vector2D.resize()Vec2Vector2D.size()Vec2Vector2D.swap()Vec2Vector2D.thisown
Vec3VectorVec3Vector.append()Vec3Vector.assign()Vec3Vector.back()Vec3Vector.begin()Vec3Vector.capacity()Vec3Vector.clear()Vec3Vector.empty()Vec3Vector.end()Vec3Vector.erase()Vec3Vector.front()Vec3Vector.get_allocator()Vec3Vector.insert()Vec3Vector.iterator()Vec3Vector.pop()Vec3Vector.pop_back()Vec3Vector.push_back()Vec3Vector.rbegin()Vec3Vector.rend()Vec3Vector.reserve()Vec3Vector.resize()Vec3Vector.size()Vec3Vector.swap()Vec3Vector.thisown
Vec3Vector2DVec3Vector2D.append()Vec3Vector2D.assign()Vec3Vector2D.back()Vec3Vector2D.begin()Vec3Vector2D.capacity()Vec3Vector2D.clear()Vec3Vector2D.empty()Vec3Vector2D.end()Vec3Vector2D.erase()Vec3Vector2D.front()Vec3Vector2D.get_allocator()Vec3Vector2D.insert()Vec3Vector2D.iterator()Vec3Vector2D.pop()Vec3Vector2D.pop_back()Vec3Vector2D.push_back()Vec3Vector2D.rbegin()Vec3Vector2D.rend()Vec3Vector2D.reserve()Vec3Vector2D.resize()Vec3Vector2D.size()Vec3Vector2D.swap()Vec3Vector2D.thisown
Vec4VectorVec4Vector.append()Vec4Vector.assign()Vec4Vector.back()Vec4Vector.begin()Vec4Vector.capacity()Vec4Vector.clear()Vec4Vector.empty()Vec4Vector.end()Vec4Vector.erase()Vec4Vector.front()Vec4Vector.get_allocator()Vec4Vector.insert()Vec4Vector.iterator()Vec4Vector.pop()Vec4Vector.pop_back()Vec4Vector.push_back()Vec4Vector.rbegin()Vec4Vector.rend()Vec4Vector.reserve()Vec4Vector.resize()Vec4Vector.size()Vec4Vector.swap()Vec4Vector.thisown
Vec4Vector2DVec4Vector2D.append()Vec4Vector2D.assign()Vec4Vector2D.back()Vec4Vector2D.begin()Vec4Vector2D.capacity()Vec4Vector2D.clear()Vec4Vector2D.empty()Vec4Vector2D.end()Vec4Vector2D.erase()Vec4Vector2D.front()Vec4Vector2D.get_allocator()Vec4Vector2D.insert()Vec4Vector2D.iterator()Vec4Vector2D.pop()Vec4Vector2D.pop_back()Vec4Vector2D.push_back()Vec4Vector2D.rbegin()Vec4Vector2D.rend()Vec4Vector2D.reserve()Vec4Vector2D.resize()Vec4Vector2D.size()Vec4Vector2D.swap()Vec4Vector2D.thisown
VolumeVectorVolumeVector.append()VolumeVector.assign()VolumeVector.back()VolumeVector.begin()VolumeVector.capacity()VolumeVector.clear()VolumeVector.empty()VolumeVector.end()VolumeVector.erase()VolumeVector.front()VolumeVector.get_allocator()VolumeVector.insert()VolumeVector.iterator()VolumeVector.pop()VolumeVector.pop_back()VolumeVector.push_back()VolumeVector.rbegin()VolumeVector.rend()VolumeVector.reserve()VolumeVector.resize()VolumeVector.size()VolumeVector.swap()VolumeVector.thisown
abs()acos()acosh()affineInverse()angle()angleAxis()asin()asinh()atan()atan2()atanh()axis()cameracamera.are_any_dirty()camera.clear_all()camera.create()camera.create_from_focal_length()camera.create_from_fov()camera.create_from_intrinsics()camera.create_perspective_from_focal_length()camera.create_perspective_from_fov()camera.get()camera.get_count()camera.get_edit_mutex()camera.get_front()camera.get_front_struct()camera.get_intrinsic_matrix()camera.get_name()camera.get_name_to_id_map()camera.get_projection()camera.get_struct()camera.initialize_factory()camera.is_clean()camera.is_dirty()camera.is_factory_initialized()camera.is_initialized()camera.mark_clean()camera.mark_dirty()camera.remove()camera.set_aperture_diameter()camera.set_focal_distance()camera.set_focal_length()camera.set_fov()camera.set_intrinsics()camera.set_projection()camera.thisowncamera.to_string()camera.update_components()
camera_are_any_dirty()camera_clear_all()camera_create()camera_create_from_focal_length()camera_create_from_fov()camera_create_from_intrinsics()camera_create_perspective_from_focal_length()camera_create_perspective_from_fov()camera_get()camera_get_count()camera_get_edit_mutex()camera_get_front()camera_get_front_struct()camera_get_name_to_id_map()camera_initialize_factory()camera_is_factory_initialized()camera_remove()camera_update_components()catmullRom()ceil()clamp()clear_all()clear_dome_light_texture()column()configure_denoiser()conjugate()cos()cosh()cross()cubic()degrees()deinitialize()determinant()disable_denoiser()disable_dome_light_sampling()disable_updates()distance()distance2()dot()e()enable_denoiser()enable_dome_light_sampling()enable_updates()entityentity.are_any_dirty()entity.clear_all()entity.clear_camera()entity.clear_light()entity.clear_material()entity.clear_mesh()entity.clear_transform()entity.clear_volume()entity.compute_aabb()entity.create()entity.get()entity.get_aabb_center()entity.get_camera()entity.get_center()entity.get_count()entity.get_dirty_entities()entity.get_id()entity.get_light()entity.get_material()entity.get_max_aabb_corner()entity.get_mesh()entity.get_min_aabb_corner()entity.get_name()entity.get_name_to_id_map()entity.get_renderable_entities()entity.get_transform()entity.get_volume()entity.initialize_factory()entity.is_initialized()entity.remove()entity.set_camera()entity.set_light()entity.set_material()entity.set_mesh()entity.set_transform()entity.set_visibility()entity.set_volume()entity.thisownentity.to_string()entity.update_renderables()
entity_are_any_dirty()entity_clear_all()entity_create()entity_get()entity_get_count()entity_get_dirty_entities()entity_get_name_to_id_map()entity_get_renderable_entities()entity_initialize_factory()entity_remove()epsilon()epsilonEqual()epsilonNotEqual()euler()eulerAngles()exp()exp2()faceforward()fastDistance()fastInverseSqrt()fastLength()fastNormalize()fastSqrt()floor()fract()frustum()get_cursor_pos()get_scene_aabb_center()get_scene_max_aabb_corner()get_scene_min_aabb_corner()get_window_size()golden_ratio()half_pi()hermite()import_scene()infinitePerspective()initialize()initialize_headless()initialize_interactive()inverse()inverseTranspose()inversesqrt()is_button_held()is_button_pressed()isfinite()isinf()isnan()ivec2ivec2_length()ivec3ivec3_length()ivec4ivec4_length()l1Norm()l2Norm()length()length2()lerp()lightlight.are_any_dirty()light.clear_all()light.clear_color_texture()light.create()light.create_from_rgb()light.create_from_temperature()light.get()light.get_color()light.get_count()light.get_edit_mutex()light.get_exposure()light.get_falloff()light.get_front()light.get_front_struct()light.get_intensity()light.get_name()light.get_name_to_id_map()light.get_struct()light.initialize_factory()light.is_clean()light.is_dirty()light.is_factory_initialized()light.is_initialized()light.mark_clean()light.mark_dirty()light.remove()light.set_color()light.set_color_texture()light.set_exposure()light.set_falloff()light.set_intensity()light.set_temperature()light.thisownlight.to_string()light.update_components()light.use_surface_area()
light_are_any_dirty()light_clear_all()light_create()light_create_from_rgb()light_create_from_temperature()light_get()light_get_count()light_get_edit_mutex()light_get_front()light_get_front_struct()light_get_name_to_id_map()light_initialize_factory()light_is_factory_initialized()light_remove()light_update_components()ln_ln_two()ln_ten()ln_two()log()log2()lookAt()lxNorm()mat3mat3_cast()mat3_length()mat4mat4_cast()mat4_length()materialmaterial.are_any_dirty()material.clear_all()material.clear_alpha_texture()material.clear_anisotropic_rotation_texture()material.clear_anisotropic_texture()material.clear_base_color_texture()material.clear_clearcoat_roughness_texture()material.clear_clearcoat_texture()material.clear_ior_texture()material.clear_metallic_texture()material.clear_normal_map_texture()material.clear_roughness_texture()material.clear_sheen_texture()material.clear_sheen_tint_texture()material.clear_specular_texture()material.clear_specular_tint_texture()material.clear_subsurface_color_texture()material.clear_subsurface_radius_texture()material.clear_subsurface_texture()material.clear_transmission_roughness_texture()material.clear_transmission_texture()material.create()material.get()material.get_alpha()material.get_anisotropic()material.get_anisotropic_rotation()material.get_base_color()material.get_clearcoat()material.get_clearcoat_roughness()material.get_count()material.get_ior()material.get_metallic()material.get_name()material.get_name_to_id_map()material.get_roughness()material.get_sheen()material.get_sheen_tint()material.get_specular()material.get_specular_tint()material.get_subsurface()material.get_subsurface_radius()material.get_transmission()material.get_transmission_roughness()material.initialize_factory()material.is_initialized()material.remove()material.set_alpha()material.set_alpha_texture()material.set_anisotropic()material.set_anisotropic_rotation()material.set_anisotropic_rotation_texture()material.set_anisotropic_texture()material.set_base_color()material.set_base_color_texture()material.set_clearcoat()material.set_clearcoat_roughness()material.set_clearcoat_roughness_texture()material.set_clearcoat_texture()material.set_ior()material.set_ior_texture()material.set_metallic()material.set_metallic_texture()material.set_normal_map_texture()material.set_roughness()material.set_roughness_texture()material.set_sheen()material.set_sheen_texture()material.set_sheen_tint()material.set_sheen_tint_texture()material.set_specular()material.set_specular_texture()material.set_specular_tint()material.set_specular_tint_texture()material.set_subsurface()material.set_subsurface_color()material.set_subsurface_color_texture()material.set_subsurface_radius()material.set_subsurface_radius_texture()material.set_subsurface_texture()material.set_transmission()material.set_transmission_roughness()material.set_transmission_roughness_texture()material.set_transmission_texture()material.thisownmaterial.to_string()
material_are_any_dirty()material_clear_all()material_create()material_get()material_get_count()material_get_name_to_id_map()material_initialize_factory()material_remove()matrixCompMult()max()mesh_are_any_dirty()mesh_clear_all()mesh_create_box()mesh_create_capped_cone()mesh_create_capped_cylinder()mesh_create_capped_tube()mesh_create_capsule()mesh_create_cone()mesh_create_convex_polygon()mesh_create_convex_polygon_from_circle()mesh_create_cylinder()mesh_create_disk()mesh_create_dodecahedron()mesh_create_from_data()mesh_create_from_file()mesh_create_from_obj()mesh_create_icosahedron()mesh_create_icosphere()mesh_create_line()mesh_create_plane()mesh_create_rectangle_tube_from_polyline()mesh_create_rounded_box()mesh_create_rounded_rectangle_tube_from_polyline()mesh_create_sphere()mesh_create_spherical_cone()mesh_create_spherical_triangle_from_sphere()mesh_create_spherical_triangle_from_triangle()mesh_create_spring()mesh_create_teapotahedron()mesh_create_torus()mesh_create_torus_knot()mesh_create_triangle()mesh_create_triangle_from_circumscribed_circle()mesh_create_tube()mesh_create_tube_from_polyline()mesh_create_wireframe_bounding_box()mesh_get()mesh_get_count()mesh_get_dirty_meshes()mesh_get_edit_mutex()mesh_get_front()mesh_get_front_struct()mesh_get_name_to_id_map()mesh_initialize_factory()mesh_is_factory_initialized()mesh_remove()mesh_update_components()min()mix()mod()modf()normalize()one()one_over_pi()one_over_root_two()orientation()orientedAngle()ortho()outerProduct()perp()perspective()perspectiveFov()pi()pickMatrix()pitch()pow()project()quarter_pi()quatquat_cast()quat_length()radians()reflect()refract()register_callback()render()render_data()render_data_to_file()render_to_file()render_to_hdr()render_to_png()resize_window()roll()root_five()root_half_pi()root_ln_four()root_pi()root_three()root_two()root_two_pi()rotate()rotateX()rotateY()rotateZ()round()roundEven()row()sample_pixel_area()sample_time_interval()saturate()scale()sceneset_camera_entity()set_cursor_mode()set_direct_lighting_clamp()set_dome_light_color()set_dome_light_exposure()set_dome_light_intensity()set_dome_light_rotation()set_dome_light_sky()set_dome_light_texture()set_indirect_lighting_clamp()set_light_sample_count()set_max_bounce_depth()should_window_close()sign()sin()sinh()slerp()smoothstep()sqrt()step()tan()tanh()texturetexture.are_any_dirty()texture.clear_all()texture.create_add()texture.create_from_data()texture.create_from_file()texture.create_from_image()texture.create_hsv()texture.create_mix()texture.create_multiply()texture.get()texture.get_byte_texels()texture.get_count()texture.get_dirty_textures()texture.get_edit_mutex()texture.get_float_texels()texture.get_front()texture.get_front_struct()texture.get_height()texture.get_id()texture.get_name()texture.get_name_to_id_map()texture.get_width()texture.initialize_factory()texture.is_factory_initialized()texture.is_hdr()texture.is_initialized()texture.is_linear()texture.mark_dirty()texture.remove()texture.sample_byte_texels()texture.sample_float_texels()texture.set_linear()texture.set_scale()texture.thisowntexture.to_string()texture.update_components()
texture_are_any_dirty()texture_clear_all()texture_create_add()texture_create_from_data()texture_create_from_file()texture_create_from_image()texture_create_hsv()texture_create_mix()texture_create_multiply()texture_get()texture_get_count()texture_get_dirty_textures()texture_get_edit_mutex()texture_get_front()texture_get_front_struct()texture_get_name_to_id_map()texture_initialize_factory()texture_is_factory_initialized()texture_remove()texture_update_components()third()transformtransform.add_angle_axis()transform.add_child()transform.add_position()transform.add_rotation()transform.add_scale()transform.are_any_dirty()transform.clear_all()transform.clear_motion()transform.clear_parent()transform.create()transform.create_from_matrix()transform.get()transform.get_count()transform.get_dirty_transforms()transform.get_forward()transform.get_id()transform.get_local_to_parent_matrix()transform.get_local_to_parent_rotation_matrix()transform.get_local_to_parent_scale_matrix()transform.get_local_to_parent_translation_matrix()transform.get_local_to_world_matrix()transform.get_name()transform.get_name_to_id_map()transform.get_parent_to_local_matrix()transform.get_parent_to_local_rotation_matrix()transform.get_parent_to_local_scale_matrix()transform.get_parent_to_local_translation_matrix()transform.get_position()transform.get_right()transform.get_rotation()transform.get_scale()transform.get_up()transform.get_world_forward()transform.get_world_position()transform.get_world_right()transform.get_world_to_local_matrix()transform.get_world_up()transform.initialize_factory()transform.inverse_transform_direction()transform.inverse_transform_point()transform.inverse_transform_vector()transform.is_initialized()transform.look_at()transform.remove()transform.remove_child()transform.rotate_around()transform.set_angle_axis()transform.set_angular_velocity()transform.set_linear_velocity()transform.set_parent()transform.set_position()transform.set_rotation()transform.set_scalar_velocity()transform.set_scale()transform.set_transform()transform.thisowntransform.to_string()transform.transform_direction()transform.transform_point()transform.transform_vector()
transform_are_any_dirty()transform_clear_all()transform_create()transform_create_from_matrix()transform_get()transform_get_count()transform_get_dirty_transforms()transform_get_name_to_id_map()transform_initialize_factory()transform_remove()translate()transpose()trunc()tweakedInfinitePerspective()two_over_pi()two_over_root_pi()two_thirds()u16vec2u16vec2_length()u16vec3u16vec3_length()u16vec4u16vec4_length()unProject()vec2vec2_length()vec3vec3_length()vec4vec4_length()volumevolume.are_any_dirty()volume.clear_all()volume.create_box()volume.create_from_data()volume.create_from_file()volume.create_octahedron()volume.create_sphere()volume.create_torus()volume.get()volume.get_aabb_center()volume.get_count()volume.get_dirty_volumes()volume.get_edit_mutex()volume.get_front()volume.get_front_struct()volume.get_grid_type()volume.get_id()volume.get_max()volume.get_max_aabb_corner()volume.get_min_aabb_corner()volume.get_name()volume.get_name_to_id_map()volume.get_nano_vdbgrid_handle()volume.get_node_count()volume.initialize_factory()volume.is_factory_initialized()volume.is_initialized()volume.mark_dirty()volume.remove()volume.set_absorption()volume.set_gradient_factor()volume.set_scale()volume.set_scattering()volume.thisownvolume.to_string()volume.update_components()
volume_are_any_dirty()volume_clear_all()volume_create_box()volume_create_from_data()volume_create_from_file()volume_create_octahedron()volume_create_sphere()volume_create_torus()volume_get()volume_get_count()volume_get_dirty_volumes()volume_get_edit_mutex()volume_get_front()volume_get_front_struct()volume_get_name_to_id_map()volume_initialize_factory()volume_is_factory_initialized()volume_remove()volume_update_components()yaw()zero()
Indices and tables
- Commit